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Jacob Laurie
Jacob Laurie
Technical Animator - 3D Artist
Coaticook, Canada

Summary

With over three years in the game development industry and seven years mastering Unreal Engine, I've honed my craft through a Visual Arts degree and business studies. Graduating in game design from LaSalle College, Montreal, I bring eleven years of Blender 3D expertise and nine years of Photoshop finesse, and six years of Unreal Engine.

Skills

3D Animation3D ModelingRiggingGame DesignGame DevelopmentDrawing

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Experience

  • Lead Animator at Albatross Legends
    Remote
    November 2024 - February 2025

    • Implemented animation systems within unreal, while creating combat

    animations for multiple characters

    • Developed game-play animations & in game cinematics.

  • Director at Hollow Realms Studios
    Sherbrooke
    June 2023 - Present

    • Oversaw production of « Cube’s Quest » & « BioFuse »

    • Created 3D assets: props, characters, rigging, texturing, animation

    • Implemented game functions in Unreal Engine, enhancing game-play

    mechanics

    • Managed budgets efficiently, optimized resources and expenses

    • Recruited, supervised freelancers; led productive team meetings for

    collaboration

  • Lead Animator at Ambitious Games
    Marquette
    April 2022 - November 2022

    • Worked with other artists, animators, and programmers to execute projects

    on time and within budget constraints.

    • Conceptualized compelling 3D animations, marketing material, & gameplay

    mechanics.